Alternity Game Engine - Beta 2 Release 1 V1.00.0016 --------------------------------------------------- Development Details ------------------- 26th March,1999 Martin Wolfe - Beta 2 V1.00.0016 Print engine recoded and moved into a separate module. 22nd March, 1999 Martin Wolfe - Beta 2 V1.00.0015 Skill selection recoded for speed. 4th February, 1999 Martin Wolfe - Beta 2 V1.00.0013 Combat Spec situation bonus added. Hero, Race and Profession classes recoded. 17th January , 1999 Martin Wolfe - Beta 2 V1.00.0011 Recompiled in VB6 15th November, 1998 Martin Wolfe - Beta 2 V1.00.0009 Features Changed And Added Since Release Candidate 1 ---------------------------------------------------- Main Menu removed Tool Bar added Context Menus added Commands from Main Menu relocated to pulldown and context menus. Ability to work on more than one list of heros at a time. Cut copy & paste between hero lists added. (By menu and drag drop) Skill lists colour coded. Untrained broad skills added. Print Dialogue added, Only number of pages to print has been implemented as yet. Untrained skills in printouts are shown in italics. Print preview invalid display index error fixed. Scaling of prints and previews corrected. Problems with help not yet fixed. Help file not updated to reflect changes. 1st November,1998 Martin Wolfe - Release Candidate 1 V1.00 Features added since Beta 1 release ----------------------------------- Load saved heros. Save heros. Print known skills. Modify hero. Delete hero. Psionic points. Cyber tolerance on hero sheet. Profession action check modifiers. Race special abilities. Readme file created. Help added. 30th October, 1998 Martin Wolfe - Beta 1 V0.01.0007 Features Implemented. --------------------- Create hero. Print hero. View hero. Print preview.